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MW Balance Changelog [0.77] | Modern Warships

 

MW Balance Changelog [0.77]

We are excited to introduce major balance changes based on the wishes of our player community.

General

  • For all drones, the excess radar range ( visibility range ) has been reduced from 13.3 to 8.67 km in stock. Speed and maneuverability parameters for drones are also slightly changed, namely turboprop drones have lower speed but higher maneuverability relative to jet-powered drones and higher target visibility and detection.
  • Fixed the impact force from most missiles when hitting a ship. This effect could be seen when some missiles hit the ship and almost toppled it over
  • Fixed bug with YJ-12A missile trajectory when launching it from external missile containers at a 45-degree angle. Now the missile doesn't fall in the water.
  • CH-7 Rainbow - fixed the order of weapon slots in battle, as well as fixed the camera when selecting free-fall bombs

P.S. Air defense rebalance is under progress.

SHIPS

USS Zumwalt (DDG-1000)

Unit Parameters

  • Added a new open slot with 1 missile. The ship now has a 3x1 missile scheme.
  • Increased base durability from 355000 to 365000
  • Increased base speed from 20,42 Kn to 21,4 Kn
  • Increased detection range from 4,33 Km to 4,67 Km

USS New Hampshire (BB-1011)

Unit Parameters

  • Added +1 missile for the current missile slot. The ship now has a 2x2 missile scheme.

Unit Equipment Parameters

  • MK-37/41 (305mm) [exclusive main cannon]
    • Increased base damage per projectile from 13500 to 14000
  • Hammer [exclusive autocannon]
    • Decreased base reload from 6.5s to 6s
    • Increased base damage per projectile from 1200 to 1400

CN Type 058

Unit Parameters

  • Added a new open slot with 2 autocannons. The ship now has a 2x2 autocannons scheme

Unit Equipment Parameters

  • HPJ-99-R (155 mm) [exclusive main cannon]
    • Setup automatic firing on tap instead of manual one
    • Decreased firing projectiles in salvo from 6 to 4
    • Increased overall accuracy
    • Decreased base reload from 7.4s to 7s
    • Increased damage critical chance from 0.2 to 0.4
    • Increased base damage per projectile from 6500 to 9500
    • Increased delay between projectile launching from 0.1s to 0.25s

FS Ocean Avenger

Unit Parameters

  • Added +1 missile for the current missile slot. The ship now has a 2x2 missile scheme.
  • Increased base deck reloading points from 150 to 250
  • Increased base speed from 17,5 Kn to 18,48 Kn
  • Increased base maneuverability from 5.5 to 6
  • Increased detection range from 3.67 Km to 4 Km
  • Increased base radar range from 6.67 Km to 8 Km

Unit Equipment Parameters

  • OCAV-155 (155mm) [exclusive main cannon]
    • Increased overall projectile speed from 680 Kn to 778 Kn
    • Increased base fire range from 8 Km to 9 Km
    • Decreased base reload from 6.5s to 6s
    • Decreased damage critical chance from 0.1 to 0
    • Increased base damage per projectile from 6000 to 7500

FS DCNS Evolved

Unit Parameters

  • Added +1 helicopter for the current helicopter slot. The ship can now launch 2 helicopters at once
  • Increased base maneuverability from 7.7 to 8.2

USS CG(X)-21

Unit Parameters

  • Added a new open slot with 1 torpedo.
  • Increased base speed from 16,73 Kn to 17,5 Kn

RF Project 2145

Unit Parameters

  • Added a new open slot with 2 grenade launchers.
  • Added +1 air defense for the current air defense slot. The new air defense position is in the forward part of the ship.
  • Decreased base maneuverability from 8.6 to 8.2
  • Decreased detection range from 3.67 Km to 3.33 Km

FGS F126

Unit Parameters

  • Added +1 missile for the current missile slot. The ship now has a 2х1 missile scheme.

IT DDX

Unit Equipment Parameters

  • Sovraponte (76 mm) [exclusive secondary cannon]
    • Decreased delay between projectile launching from 0.2s to 0.18s
    • Increased base fire range from 6 Km to 6.33 Km
    • Decreased base reload from 3.5s to 3.1s
    • Increased overall speed from 778 Kn to 836 Kn
    • Increased base damage per projectile from 1500 to 1800
    • Increased damage critical chance from 0.15 to 0.2
    • Setup projectile detonate radius from 0 to 3 - more effective when intercepting an aircraft

FS Swordship

Unit Equipment Parameters

  • SWS Launcher [exclusive launcher]
    • Decreased delay between projectile launching from 0.4s to 0.35s
    • Decreased number of firing projectiles in salvo from 8 to 6
    • Decreased base reload from 10s to 9s
    • Increased max speed  from 301 Kn to 369 Kn
    • Lowered overall projectile trajectory by 25%
    • Increased base damage per projectile from 4500 to 5000
    • Increased projectile durability from 40 to 80

FS Blue Shark

Unit Equipment Parameters

  • Remora-X [exclusive UAV for remote launching ship missiles]
    • Increased radar range from 8 Km to 9 Km
    • Increased speed from 63 Kn to 70.8 Kn
    • Increased missiles launching range from 4 Km to 6.67 Km
    • Increased base durability from 4000 to 5000
  • BS-CN (127mm) [exclusive ship cannon]
    • Decreased base reload from 5.8s to 5.5s
    • Increased base damage per projectile from 5400 to 6000
    • Increased damage critical chance from 0.2 to 0.25
  • RBS 15 MK4 [exclusive ship missiles]
    • Decreased delay between projectile launching from 0.3s to 0.27s
    • Decreased number of firing projectiles in salvo from 6 to 4
    • Decreased base reload from 16s to 12.5s
    • Increased speed change from 97 Kn to 136 Kn
    • Increased projectile durability from 70 to 80
    • Increased base damage per projectile from 10000 to 14000
    • Increased base ammo count from 11 to 13

JS Maya (DDG-179)

Unit Equipment Parameters

  • HCM [exclusive ship missiles]
    • Decreased lock time from 1.5s to 1.2s
    • Increased base damage per projectile from 16500 to 18000
    • Decreased delay between projectile launching from 0.4s to 0.3s

USS Missouri (BB-63)

Unit Parameters

  • Increased base maneuverability from 5.5 to 6
  • Increased base radar range from 6.67 Km to 8 Km

Unit Equipment Parameters

  • Mark 7 (406 mm) [exclusive main cannon]
    • Increased speed from 486 Kn to 583 Kn
  • Mark 12 (127 mm) [exclusive secondary cannon]
    • Improved overall accuracy
    • Increased speed from 486 Kn to 583 Kn
  • Bofors Quadro (40 mm) [exclusive dual purpose cannon turret]
    • Increased base damage per projectile from 450 to 550
    • Setup projectile detonate radius from 0 to 3 - more effective when intercepting an aircraft
    • Increased base fire range from 3.33 Km to 5.33 Km

JS Yamato Aegis

Unit Parameters

  • Increased base durability from 405000 to 440000
  • Increased detection range from 3.67 Km to 4 Km
  • Increased base maneuverability from 6.2 to 7.2

Unit Equipment Parameters

  • Type 94 Mod 2 (460mm)  [exclusive main cannon]
    • Increased speed from 486 Kn to 680 Kn
    • Improved overall accuracy
    • Setup explosion damage + 400 damage per hit
    • Setup explosion radius 200m
  • Type 12 SSM (U) [exclusive missile]
    • Increased number of firing projectiles in salvo from 1 to 2
    • Setup delay between projectile launching to 0.5s
    • Decreased base damage per projectile from 14000 to 8500
    • Decreased base ammo count from 18 to 14
    • Decreased speed change from 194 Kn to 136 Kn
    • Increased projectile durability from 100 to 80
  • JHLA [exclusive air defense laser]
    • Increased base fire range from 1,33 Km to 2,13 Km

IJN Yamato

Unit Parameters

  • Increased base speed from 12,06 Kn to 13,03 Kn
  • Increased base maneuverability from 5.2 to 6.2

Unit Equipment Parameters

  • Main cannon (460 mm) [exclusive main cannon]
    • Increased speed from 486 Kn to 583 Kn
  • Secondary cannon (155 mm) [exclusive secondary cannon]
    • Increased base damage per projectile from 2600 to 4500
  • Anti-Air Gun (25mm) [exclusive air defense]
    • Increased base damage per projectile from 7 to 10
    • Decreased delay between projectile launching from 0.7s to 0.4s
  • Anti-Air Gun (127mm) [exclusive autocannon]
    • Increased base damage per projectile from 700 to 1000
    • Increased base fire range from 4 Km to 5 Km

CN Huaqing (BBE-01)

Unit Equipment Parameters

  • H/PJ-100A (410mm) [exclusive main cannon]
    • Turret horizontal rotation is slowed down from 0.45 to 0.25 as for almost all big guns.

RF Moscow

Unit Parameters

  • Increased base maneuverability from 6.5 to 7
  • Increased base speed from 12,64 Kn to 14,2 Kn

Unit Equipment Parameters

  • 122-K (122mm) [exclusive secondary cannon]
    • Improved overall accuracy
    • Increased base damage per projectile from 1150 to 1350
    • Decreased firing projectiles in 1 launch from 5 to 4
    • Decreased delay between projectile launching from 0.3s to 0.27s

USS Arsenal Ship

Unit Parameters

  • Increased base maneuverability from 7.5 to 8.5
  • Increased base speed from 17,5 Kn to 19,06 Kn

Unit Equipment Parameters

  • Arsenal Railgun (155 mm) [exclusive main cannon]
    • Increased base damage per projectile from 5500 to 6000
  • Arsenal MLRS (122 mm)  [exclusive launcher]
    • Improved overall accuracy

USS District of Columbia (SSBN-826)

Unit Equipment Parameters

  • VLWT  [exclusive torpedo]
    • Increased base fire range from 4 Km to 7 Km
    • Increased base damage per projectile from 8500 to 10000
    • Increased projectiles durability from 5500 to 7500
    • Decreased ammo count from 18 to 15
  • BGM-109 Tomahawk Block V [exclusive missile]
    • Increased max speed  from 340 Kn to 389 Kn
    • Decreased base reload from 15s to 14s
    • Increased base damage per projectile from 14500 to 15000
    • Decreased lock time from 2.5s to 2s

RF Belgorod (K-329)

Unit Equipment Parameters

  • Poseidon  [exclusive torpedo]
    • Decreased projectile durability from 40000 to 27500
    • Decreased max speed from 87,54 Kn to 81,71 Kn

Equipment | Air

Unit Equipment Parameters

  • SOM-J [aircraft missile; Bayraktar MIUS drone]
    • Increased  ammo count from 2 to 3
    • Increased speed change from 68 Kn to 107 Kn
  • Cirit [aircraft missile; T929 ATAK 2 helicopter]
    • Decreased ammo count from 5 to 4
    • Increased firing projectiles in 1 launch from 2 to 4
    • Increased fire range from 3.67 Km to 5 Km
    • Increased reload from 4s to 4.5s
    • Decreased lock time from 1.5s to 0.25s
    • Decreased damage per projectile from 2500 to 2000
    • Decreased damage critical chance from 0.15 to 0.1
  • Kuzgun [guided bombs; TF-X strike fighter]
    • Decreased reload from 16s to 8s
    • Increased speed change from 38 Kn to 76 Kn
    • Increased projectile durability from 90 to 100
  • Cakir [aircraft missile; TF-X strike fighter]
    • Decreased delay between projectile launching from 0.6s to 0.2s
    • Decreased lock time from 1.7s to 1.5s
    • Increased reload from 5.3s to 5.5s
    • Increased fire range from 6.3 Km to 6.7 Km
    • Increased damage per projectile from 9000 to 10000
    • Increased missile durability from 35 to 50
  • GSH-23 [aircraft cannon; S-70 Okhotnik drone]
    • Decreased clip size from 30 to 20
    • Increased fire range from 2.6 Km to 3 Km
    • Decreased reload from 10s to 9s
    • Improved overall accuracy
    • Increased damage per projectile from 350 to 550
    • Increased overall projectile speed from 486 Kn to 583 Kn
  • LAU-61 (70 mm) [Ka-58 Black Ghost; CAIC WZ-19; MUH-1 Marineon; AP Phoenix (不死鳥 1983); Scorpion; AH-64E Block 2 Compound; EC-665 Tiger; T929 ATAK 2 helicopters]
    • Setup automatic firing instead of manual
    • Increased fire range from 3.3 Km to 4 Km
    • Decreased reload from 10s to 9s
    • Improved overall accuracy
    • Increased damage per projectile from 1500 to 1600
  • M197 (23 mm) [aircraft cannon; CAIC WZ-19; AH1Z Viper helicopters]
    • Decreased delay between projectile launching from 0.2s to 0.14s
    • Increased reload from 6s to 7s
    • Improved overall accuracy
    • Increased overall projectile speed from 486 Kn to 544 Kn
  • 20-mm Gatling (AP) [aircraft cannon; AP Phoenix helicopter]
    • Increased overall accuracy
  • 20-mm Gatling [aircraft cannon; Scorpion helicopter]
    • Increased overall accuracy
  • Fujin Gatling (20mm) [aircraft cannon; AP Fujin (風神 2021) helicopter]
    • Increased fire range from 2.67 Km to 3.33 Km
    • Increased damage per projectile from 450 to 500
    • Increased overall projectile speed from 583 Kn to 680 Kn
    • Increased overall accuracy
  • Fujin Railgun (45mm) [aircraft cannon; AP Fujin (風神 2021) helicopter]
    • Increased damage per projectile from 3500 to 4500
  • Fujin ASM [anti submarine missile; AP Fujin (風神 2021) helicopter]
    • Increased damage per projectile from 10000 to 12000
    • Increased fire range from 5 Km to 6.67 Km
    • Increased ammo count from 4 to 6
    • Decreased reload from 14s to 12s

Equipment | Ship

Unit Equipment Parameters

  • AT-3 [torpedo; “Pan Spatial Argonas” ekranoplan]
    • Increased base ammo count from 13 to 15
    • Increased base damage per projectile from 9500 to 12000
  • Monarc (155mm/52) [cannon]
    • Decreased base reload from 8.8s to 8.5s
    • Increased base damage per projectile from 18500 to 22000
    • Increased speed from 739 Kn to 778 Kn
  • UGM-133 Trident II [ballistic missile]
    • Increased speed change from 68 Kn to 126 Kn
    • Increased max speed  from 389 Kn to 467 Kn
    • Decreased base reload from 23s to 22s
    • Added explosion damage +1000 per hit
    • Setup explosion radius 266m
    • Setup ballistic trajectory (more higher than before)
  • JL-3 [ballistic missile]
    • Increased max speed  from 389 Kn to 505 Kn
    • Increased base damage per projectile from 25000 to 25500
    • Decreased base reload from 17s to 16s
    • Setup ballistic trajectory (more higher than before)
  • RSM-56 Bulava [ballistic missile]
    • Increased speed change from 29 Kn to 58 Kn
    • Increased max speed  from 389 Kn to 486 Kn
    • Increased missile durability from 170 to 200
    • Decreased base reload from 29s to 28s
    • Setup ballistic trajectory (more higher than before)
  • RBS-15 [anti ship missile]
    • Increased base reload from 9s to 11s
    • Decreased base fire range from 9.33 Km to 8 Km
    • Increased number of firing projectiles in salvo from 1 to 2
    • Decreased base damage per projectile from 15000 to 13500
    • Decreased base ammo count from 18 to 10
    • Decreased missile durability from 80 to 60
  • SCALP Naval [anti ship missile]
    • Increased base damage per projectile from 20000 to 22000
    • Increased missile durability from 125 to 150
    • Increased speed change from 77 Kn to 116 Kn
  • BrahMos-II [anti ship missile]
    • Increased missile durability from 20 to 40
    • Increased base damage per projectile from 15000 to 16000
    • Decreased lock time from 2.2s to 2s
  • RIM-161 (SM-3) [dual purpose missile]
    • Decreased lock time from 1.5s to 0.5s
    • Decreased base reload from 8.5s to 7s
    • Increased overall speed and guidance
  • RIM-174 (SM-6) [dual purpose missile]
    • Decreased lock time from 2s to 0.25s
    • Decreased base reload from 11s to 6s
    • Decreased base damage per projectile from 15000 to 10000
    • Increased overall speed and guidance
  • S-500 Prometheus [dual purpose missile]
    • Decreased lock time from 1s to 0.35s
    • Decreased base reload from 10.5s to 6.5s
    • Decreased base damage per projectile from 6500 to 5200
    • Increased overall speed and dguidance

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